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AI Insights · Timothy · October 2021

Top 5 First Person Games on iOS in Kuwait for Q3 2021

Explore the performance trends of the top 5 first-person games on iOS in Kuwait for Q3 2021, including download rates, revenue, and active user statistics.

Top 5 First Person Games on iOS in Kuwait for Q3 2021

During the third quarter of 2021, the top five first-person games on the iOS platform in Kuwait showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.

Blackjack 21: Blackjackist experienced fluctuations in weekly revenue, peaking at around $23K in late June and gradually declining to approximately $10.8K by the end of September. The game saw a low download rate, starting at 96 weekly downloads at the beginning of the quarter and dropping to single digits by the end of September. Weekly active users also declined from 183 to 80 over the same period.

Call of Duty®: Mobile showed a dynamic revenue trend, with peaks and troughs throughout the quarter. The highest revenue was around $15.7K in late August and the lowest at approximately $4.5K in early September. Weekly downloads started high at 1.7K but decreased to just over 1K by the end of September. The game maintained a relatively stable active user base, starting at 33.5K and ending the quarter with 29.5K active users.

Minecraft had a relatively stable performance, with weekly revenue oscillating between $2.7K and $4K, peaking in mid-July. Weekly downloads remained consistent, averaging around 300-350 downloads each week. The game’s active user base also stayed steady, fluctuating slightly around the 23K mark throughout the quarter.

Cooking Madness-Kitchen Frenzy experienced a significant increase in revenue towards the end of the quarter, reaching $4.1K in the last week of September. Weekly downloads saw a high of 1.7K in early August but decreased to around 689 by the end of the quarter. Active users increased from 4.6K to a peak of 7.2K in early August before stabilizing around 5.5K.

Sniper 3D: Gun Shooting Games had a varied revenue trend, with a notable peak of $2.1K in early August and a low of $510 in mid-September. Downloads fluctuated throughout the quarter, starting at 1.1K and decreasing to around 548 by the end of September. The game’s active users saw a decline from 6K to approximately 4.5K over the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021